Mobile First

Last Friday was the eight-year anniversary of the announcement of the iPhone, the event that began the mobile epoch. It was, though, an Apple rumor that to my mind illustrated just how much the world has changed.

Mark Gurman is reporting at 9to5Mac that the next MacBook Air will have a radical redesign. The biggest surprise was about the ports, or lack thereof:

The upcoming 12-inch Air has the fewest amount of ports ever on an Apple computer…On the right side is a standard headphone jack and dual-microphones for input and noise-canceling. On the left side is solely the new USB Type-C port. Yes, Apple is currently planning to ditch standard USB ports, the SD Card slot, and even its Thunderbolt and MagSafe charging standards on this new notebook…As we’ve reported on multiple occasions, the new USB Type-C connector is smaller, faster, and more capable than the standard USB 2.0 and 3.0 ports on existing computers. The connector is able to replace the Thunderbolt Display port on the current Apple laptops as USB Type-C actually has the technology to drive displays. Additionally, the latest specifications from the USB foundation indicate that USB Type-C can actually be used to power computers, which makes the standard MagSafe plugs unnecessary on this new device.

The obvious caveat here is that this is a rumor; Gurman may have a great track record, but he could be wrong and the next MacBook Air could have more than one port. But I rather suspect he’s right, because the MacBook Air he describes is the first Apple PC1 that is Mobile First.

The Origin of Mobile First

As best I can tell, “Mobile First” was first used by Marc Davis, then Yahoo’s Chief Scientist and VP of Early Stage Products of Yahoo! Mobile.2 From ReadWriteWeb, reporting on the Web 2.0 Expo in April 2009:

Yahoo’s Marc Davis spoke about the mobile internet and the future of the mobile industry. As the mobile web evolves, he said, it’s no longer good enough to simply port the PC experience to the phone’s small screen – it’s time to start building “mobile-first” products instead. What are “mobile-first” products? They’re services designed to take advantage of the strengths and abilities of the mobile devices themselves, leading to entirely unique creations that can only be found on the mobile web.

Though it’s taken a few years, Mobile First is now gospel for most consumer tech companies in particular. Perhaps the most famous example is Facebook; in a shift akin to Microsoft’s 1995 embrace of the Internet, Facebook went from having a mere 20 people on its mobile team in 2012 to several hundred mobile-focused developers embedded in every team in the company. The results – both in product and to the top and bottom lines – have been stunning.

A better example is Instagram: the photo-sharing social network launched as an iPhone app only, and for a long time its only web presence was direct photo links. Today there is a website, but it’s little more than a scaled up version of the app, and there is no tablet app at all. This should not be a surprise: while tablets mostly run mobile operating systems, they are not mobile devices; they do not go with you everywhere.

This distinction is critical: what is essential to understand about Mobile First is that everything flows from, well, mobility. The relative importance of implementation details and even the underlying OS fade relative to the significance of nearly every person on earth having an Internet communicator with them at every single moment. Every single product and service must start with this fundamental assumption.

The Implications of Mobile First

In this reading of Mobile First – that it’s about presupposing that every potential consumer of your product or service has a smartphone – the implications apply far more broadly than social networks or app makers.

Consider CES: over the last several years the show has seemed to fade as smartphones have subsumed all types of gadgets from cameras to music players to video recorders. This year, though, was all about the “Internet of Things,” and as annoying as that catchphrase may be, it’s something that only makes sense in a Mobile First world: now, instead of those old gadgets that make PC functions mobile, “Internet of Things” products assume the presence of a mobile smartphone. Thus the most interesting innovation is in things that don’t move: locks, light bulbs, garage door openers, and more, because they are designed with the assumption that the smartphone – and associated individual – comes to them.

Even more interesting was Sling TV, the first service that, with its focus on sports, has the potential to actually make cord-cutting palatable for far more people than any service before it.3 Just as interesting, though, is that while the service is provided by Dish Network – a company that has invested millions in launching satellites – the service is provided through an app. In other words, while the old Dish Service – and every other pay-TV service – was delivered to an address, Sling TV is delivered to a person. It is Mobile First.

As I noted in The State of Consumer Technology at the End of 2014, individual as service endpoint is an essential characteristic of one of the most important categories of emerging services, the so-called “sharing economy”. Uber is the easy example – the service quite literally goes to an individual’s exact location and picks them up – but it also applies to services like Instacart: without a smartphone coordinating shopping trips would be a logistical nightmare. The service is absolutely Mobile First.

Mobile First is also upsetting lots of assumptions around the transition to digital: consider the surprising news that the prospects for bookstores are looking up. From the Financial Times:

The plot has now twisted sharply, with publishers and book chains in the US, UK and Australia celebrating sales figures showing the resilience of physical editions and of bricks-and-mortar stores.

Waterstones said its sales had risen 5 per cent in December compared to the previous year…The optimism was echoed in the US. Barnes & Noble appears to have ended a run of declining sales, and expects sales to be flat in 2014 and 2015. Its shares rose 5 per cent on the news.

Fundamental shifts in consumer behaviour may also be helping the high street bookstore. “People are moving back to more frequent local shops. That’s when you can start popping in and buying books,” said Paul Lee, an analyst at Deloitte.

That fundamental shift in behavior is mobile: the most interesting place to be is no longer in front of a computer, it’s to go out into the world with a computer in your hand. And in that view, it’s no surprise that “3rd-places” like bookstores are experiencing a renaissance – or that physical goods, a welcome break from that ever-present screen, are more desirable than ever.

The impact will likely be felt far more broadly than bookstores: a decade ago, every small business thought they needed a website. Now many more businesses are simply focusing on their Facebook page, which is easier to find and use on mobile. Here China is light-years ahead: nearly every business has a WeChat account (you follow by scanning a QR code – they are ubiquitous) that includes not only the basics like addresses and hours but even ordering with delivery to wherever you’re sitting when you press the ‘Order’ button.

Ordering dumplings in WeChat
Ordering dumplings in WeChat

Even dumplings are Mobile First.

Why the Rumored MacBook Air is Mobile First

And so, the story of the (rumored) MacBook Air starts not with the Mac, but rather with the iPhone. By virtue of its omnipresence it is the most important device in most consumers’ lives. It is the first choice for getting information, for communicating, for taking pictures. It is a device that a huge majority of people could live on exclusively, and it very much stands alone: all of its essential functions have cloud counterparts, but none assume a PC.4

True, it would be nice to have a keyboard to type longer emails, reports or papers, or a larger screen to watch movies, but those capabilities – again, for most people, not all – are nice to have, not essential.5 Moreover, all of those capabilities depend on the same cloud services as the phone: email, social networking, photos, all of it comes over the (wireless) network, not a cable.

In this world, a Mobile First world, what exactly is the point of a port?6


  1. Chromebooks were first 

  2. Seriously, that’s the title, according to this TechCrunch article reporting Davis’ exit a mere three months after coining the term “Mobile First”. I suspect there is a lot about Yahoo’s fate that can be gleaned from this footnote 

  3. I wrote about this extensively in the Daily Update here and here) (members-only links)  

  4. Microsoft’s “Mobile First Cloud First” strategy makes much more sense now, no? 

  5. To put it another way, a MacBook Air is in the same class as an iPad 

  6. If you need ports, buy a MacBook Pro. But if you care about rumors of unreleased products, you’re probably not a normal consumer! 

Podcast: Exponent Episode 030 – Xiaomi

On the newest episode of Exponent, the podcast I co-host with James Allworth:

We discuss Xiaomi’s ambition to own the home, why we’re frustrated with patents, why the West is unfair to the developing world, and what makes China unique.

Links

  • Jordan Lewis: Exponent Bingo – Twitter
  • Ben Thompson: Xiaomi’s Ambition – Stratechery
  • Ben Thompson: Handicapping the Internet of Things – Stratechery
  • When Charles Dickens fell out with America – BBC
  • To Live (The film about the Cultural Revolution) – Wikipedia

Listen to the episode here

Podcast Information: Feed | iTunes | SoundCloud | Twitter | Feedback

Xiaomi’s Ambition

Xiaomi, the Chinese smart phone company that late last month raised $1.1 billion at a $45 billion valuation, sells way more than smartphones: Mi.com boasts over a thousand items, and it’s the third-largest e-commerce site in China. One item it doesn’t sell, though, is a AA battery charger. Only Apple:

applebattery

I clearly remember when this rather oddball product came out, not because it was particularly magical or revolutionary, but because a co-worker had one in his hand the very next day. He regaled us with tales of power efficiency and “vampire draw” (or the lack thereof), curiously neglecting to mention why it was he actually needed a battery charger. He bought it because it was made by Apple, and that was enough.

What is Xiaomi?

There’s come to be a bit of a cliché when it comes to writing about Xiaomi. The author declares that Xiaomi is known as the “Apple of China”, but actually, said author explains, they’re something very different: more like Amazon, or maybe a bit of Google, to use the words of Xiaomi CEO Lei Jun. They sell smartphones at cost, or close to it, and will make money through services.

The trouble with a lot of this commentary surrounding Xiaomi1 comes in determining exactly what those “services” are. The easy assumption are traditional Internet services like those offered by Google, including an app store, online portals, so on and so forth. That, though, hardly validates a $45 billion valuation, particularly when most of the money to be made on mobile services in China is being vacuumed up by Tencent through their dominant WeChat app, with Baidu (search), Alibaba (e-commerce), Apple (the App Store), and the various Chinese App Stores’ capturing the rest (Xiaomi has their own app store, but it’s only the 5th most popular).

Instead, the way to understand Xiaomi and why exactly they are so valuable is to more deeply understand what Lei Jun means by “services”, and, in the end, why Xiaomi actually is a lot like Apple after all.

Horizontal versus Vertical

Early in this blog’s life, I spent quite a bit of time discussing the differences between vertical business models – like Apple – as compared to horizontal business models – like Google. Apple provides services as a means of differentiating their hardware, which they sell for a profit; they are exclusive. Google, on the other hand, wants to reach everyone with their services, whether they be on iOS or Android.2

It’s not immediately obvious where Xiaomi fits though. After all, MiUI, Xiaomi’s freely available Android ROM, itself a service that enables access to all of Xiaomi’s other services, is available for other manufacturers’ Android devices. That seems like a horizontal offering. On the other hand, the vast majority of Xiaomi’s revenue comes from handset sales, which suggests a vertical business model. Are they stuck in the messy middle?

I don’t think so, and the answer comes back to my co-worker’s battery charger.

Xiaomi’s Fans

In 2013, Xiaomi shocked a lot of observers when they announced the MiTV. It was less surprising when Xiaomi released internet routers, but the shock returned with last fall’s announcement of an air purifier, and apparently a water purifier is on the way; all tie in to MiUI. At the time of the MiTV announcement, Lei Jun said something very interesting: “We want to build the first TV our fans will use.”

Understanding Xiaomi’s fans is critical to understanding the company. The New York Times captured the fervor well in a profile of the company last month:

Li Nan, vice president of the rival Meizu, which began in the early 2000s by making digital music players and aims at customers slightly older and wealthier than Xiaomi’s, likens the devotion of Xiaomi supporters to a religion.

“Xiaomi fans have a high level of organization,” he said. “They love Xiaomi. It’s a form of idolatry.”

Han Yu, a 24-year-old studying for his master’s degree, is one of those idolaters. He, with tens of thousands of others, helps Xiaomi test its user interface by looking for bugs and offering suggestions. Mr. Han moderates several pages on the company’s online forum, which averages 200,000 posts a day and is where fans interact with the company.

Much of his personal life revolves around Xiaomi, and he says he has met many friends that way. He said he was honored when his suggestion to create a private photo folder was adopted on phones by Xiaomi.

“I really enjoy the sense of participation,” Mr. Han said.

Note Han’s age: 24. That fits with the data captured by Flurry last summer:

Xiaomi consumers over-index on the 13-17, 18-24 and 25-34 segments and under-index on the 35-54 and 55+ segments. This data shows that the Xiaomi devices are very popular among the young population of China, especially college students and young adults who just entered the workforce.

xiaomi_users_hires_v1

The article doesn’t say where Han lives, but it’s highly likely he still lives with his parents. That’s the norm in China (and much of Asia): children will live with their parents until they are able to afford to buy a place of their own (renting is frowned upon). This actually makes these customers quite valuable: they tend to have more disposable cash than if they were paying for all of their own housing, utilities, food, etc, and certainly Xiaomi’s extensive accessory offerings take advantage of this.

What is more interesting, though, is what will happen when Han and his peers finally do get places of their own. They will need to buy TVs, and air purifiers, and all kinds of (relatively) high renminbi goods. And which brand do you think they will choose? If Apple can sell a battery charger to my coworker, I’m pretty certain Xiaomi can sell an air purifier to Mr. Han, and, sooner rather than later, just about everything he needs for his new house (many of these products will be built by 3rd parties that Xiaomi invests in).

Selling the Xiaomi Lifestyle

This, then, is the key to understanding Xiaomi: they’re not so much selling smartphones as they are selling a lifestyle, and the key to that lifestyle is MiUI, Xiaomi’s software layer that ties all of these things together.

In fact, you could argue that Xiaomi is actually the first “Internet of Things” company: unlike Google (Nest), Apple (HomeKit), or even Samsung (SmartThings), all of whom are offering some sort of open SDK to tie everything together (a necessity given that most of their customers already have appliances that won’t be replaced anytime soon) Xiaomi is integrating everything itself and selling everything one needs on Mi.com to a fan base primed to outfit their homes for the very first time. It’s absolutely a vertical strategy – the company is like Apple after all – it’s just that the product offering is far broader than anything even Gene Munster could imagine.3 The services Lei Jun talks about – MiUI and Mi.com especially – sell the products and tie them all together, but they are all Xiaomi products in the end.

And, of course, that fan base is concentrated in the most populous country in the world.

This strategy also explains Xiaomi’s international expansion strategy: India – the world’s 2nd largest population – is already well underway, and Indonesia – the 4th largest – just kicked off. Brazil (5th) is coming soon. True, the United States (3rd) isn’t coming any time soon, but why bother? Apple has the fans, everyone has appliances, and yes, there is a bit of an IP problem.

Xiaomi’s Challenges

Xiaomi’s ambitions are, I think, far more audacious than most realize. The company doesn’t just want to be a dominant player in smartphones, one of the largest and most lucrative product categories ever. They want the entire house, and I wouldn’t be surprised if even that is too limiting a description of Lei Jun’s ambition. There are significant challenges though, and many of them come back to product design.

In the short run, it’s not actually a huge market problem if Xiaomi’s products too closely “compliment” other products on the market;4 the solemnity of intellectual property is rather unique to Western culture. In China, as in much of Asia, inventions and even pure acts of creation were thought to belong to the community; visit any Chinese museum and you can calculate the value of a scroll or painting by the number of seals applied by important people showing their appreciation:

From Art-Virtue.com
From Art-Virtue.com

And, I might add, from my perspective it’s not a big moral problem either: the truth is the United States ran just as roughshod over intellectual property during its rise to power as China does today, and I’m more than sympathetic to the developing world’s position that the West is attempting to pull up the ladder behind it: no one was holding Europe or American to task for pollution or intellectual property or workers’ rights the way the West does the rest of the world. That doesn’t make it “right,” it just makes “right” a whole lot more gray than “Xiaomi-are-copycats” complainers are apt to admit.

The problem with Xiaomi’s originality – or lack thereof – becomes more pronounced when you consider the company’s international prospects. The further you get from China, the less impactful are intangibles like Lei Jun’s celebrity, the rock-concert product announcements,5 Xiaomi’s powerful social media presence, etc. Moreover, the costs start to rise as well, as Xiaomi is increasingly forced to rely on 3rd-party retailers (although, even then, Xiaomi is going the online-only route). If Xiaomi wants to create the same sort of fans they have in China – the sort of fans that will make their house a Xiaomi house – they need to rely on their products. And copycat isn’t going to cut it.

What is certain, though, is that Xiaomi isn’t going to the West anytime soon. Not only would the licensing fees be prohibitive,6 but the West already has fully furnished houses and powerhouse brands. The opportunity is simply so much greater elsewhere. It’s absolutely the truth that a company can be worth $45 billion – and, in the long run, probably a lot more – without ever targeting the United States or Western Europe.

Xiaomi and China

In the long run, though, the impact of Xiaomi may prove to be more intangible yet more significant than how much money the company ends up making its investors. There have been a lot of big Chinese companies, even some that have gone international, but there has never been a big Chinese consumer brand that has resonated beyond China, in part because few have resonated within China.

In fact, there is more than what meets the eye when it comes to the age of Xiaomi’s fans. Older Chinese – the over-30s that under-index on Xiaomi ownership – have traditionally looked down on their own country’s brands, assuming them cheap and second-rate. This is the population to which Apple – and all of the Western luxury companies – are selling to with great success. There is a younger generation, though, the Xiaomi generation, that has grown up in a country that has been growing by near double digits every year they have been alive. To their minds of course China is a global power, and why wouldn’t they embrace Chinese brands? Xiaomi is tapping into that nationalistic bent, and the red star on their mascot’s hat couldn’t be less subtle:

MIUIEs-Logo

Make no mistake: it is the Chinese themselves that were always Xiaomi’s biggest challenge, and they’ve won and won handily. Don’t underestimate their potential – and China’s broadly – in the rest of the developing world, a world that is far, far bigger than the West.


  1. A notable exception is this excellent piece by Michael Vakulenko 

  2. As I laid out in The Android Detour, the entire reason Android exists is to preserve access to Google’s services 

  3. Munster is famous for predicting – for years now – that Apple will make an actual TV set 

  4. It’s not just Apple fans that gripe; even the air purifier faces charges of copying 

  5. There will be another one next week; I will be attending and documenting it for Daily Update subscribers  

  6. And again, many of these licensing fees go to companies that aren’t even competing in the smartphone space anyway; are these patents really making the world a better and more innovative place? 

The 2014 Stratechery Year in Review

2014 was Stratechery’s second year, and what a momentous one it was! In April Stratechery became my full-time job, and although I made some quick changes to the model, it’s been a big success. It has certainly kept me busy: in 2014 I wrote 88 free articles, 169 Daily Updates, and recorded 41 podcasts (29 of them were Exponent episodes).

Here are the highlights (the 2013 edition is here):

Brand advertising is worth a lot more than search advertising; if it moves to the Internet, .Google's share of digital advertising would be dwarfed
Peak Google

The Five Most-Viewed Articles:

  1. Peak Google – Google owns search, and will continue to do so. But the online ad market is about to get a lot bigger, and it’s not clear that Google will win. They may be eclipsed like Microsoft before them
  2. Apple Watch: Asking Why and Saying No – Apple Watch is beautiful and has many compelling features, but Apple never said why it exists. Has that led them to do too much? (Note that I later changed my mind: see What I Got Wrong About Apple Watch and Why Now for Apple Watch)
  3. Smartphone Truths and Samsung’s Inevitable Decline – All of the reasons to buy high-end Samsung phones are disappearing; Apple, meanwhile, will always have software-based differentiation and a big market to address
  4. It’s Time to Kill Surface – It’s important to evaluate products – like the Xbox and Surface – in the light of their original goals. If you do that, then it’s clear Surface has failed
  5. Two Microsofts – Making Mobile Office (nearly) free bring a lot of clarity to MIcrosoft’s business: it’s actually two different ones – consumer and enterprise
When a successful company seeks to address a new problem, they are often handicapped by their old incentive structure, leaving them susceptible to a startup able to fashion problem-specific incentives
PayPal’s Incentive Problem, and Why Startups Win

Five Big Ideas

Apple's focus on creating a great user experience builds consumer loyalty. Consumers then put market pressure on Apple's potential partners, which result in concessions to Apple, further enhancing the user experience
How Apple Creates Leverage and the Future of Apple Pay

Five Company-Specific Posts

  • Twitter’s Marketing Problem – Twitter’s initial product was so good that they never went to the trouble of understanding their market, and now they are paying the price.
  • It’s Time to Split Up Microsoft – Satya Nadella is saying all of the right things, but Microsoft’s culture has always been Windows first. The solution is to get rid of Windows
  • How Apple Creates Leverage, and the Future of Apple Pay – How Apple Creates Leverage, and the Future of Apple Pay
  • Best – Apple avoids disruption by creating a superior user experience. That requires focus, and any advice to the contrary doesn’t make sense
  • Why Uber Fights – Big business is brutally competitive, and a very big business is exactly what Uber is fighting for. Their potential is absolutely massive
Publishers and the Smiling Curve
Publishers and the Smiling Curve

Five Daily Updates

(Please note that these are subscriber-only links – you can sign-up here)

  • August 5 – Xiaomi Wins on More than Price, Micromax and Local Taste, Local Brands and Scale
  • October 22 – The Disruption of IBM, An Alternate View of IBM’s 2015 Profit Goal, IMB Sells Fabs to Global Foundries
  • November 12 – Taylor Swift vs Daniel Elk, What Swift Gets Right, The Problem with Spotify
  • December 1 – Why Vox (and BuzzFeed) are Valuable, Outbrain Files for IPO
  • December 2 – The Solo Selfie and its Cool Factor, The Donut Selfie and its Creator
App stores take 30% of in-app purchases; the remainder goes to free-to-play publishers like King. These publishers, in turn, drive the majority of Facebook mobile advertising, as that is the best channel to find more digital whales. And now, 3rd-party developers can get their piece.
Dependent on Digital Whales

Five Podcasts

Happy New Year. I’m looking forward to a great 2015.

Christmas Gifts and the Meaning of Design

This is a re-post from December, 2013

Gifts are a funny thing.

A year ago, for Christmas 2012, my wife “gave” me an iPad mini. I use quotes because I actually bought it; supply was constrained, and when we got a notification that there were models in stock, I quickly dashed over to my local Apple Store1 and picked one up. It was a great present, and I used it happily for the next year.

Still, though, what really made me happy on that December 25 was a simple hat:

One of my all-time favorite gifts (this isn't the exact hat, but it's close enough)
One of my all-time favorite gifts (this isn’t the exact hat, but it’s close enough)

Knowing my fondness for headware that makes me look like I’m 50, my wife had surreptitiously ordered another gift, and it totally made my day when I opened it. I was surprised, and I was delighted to receive something I loved but hadn’t even considered. It was a better gift than the iPad, even though any sort of “gift analysis” would suggest the exact opposite.

I would imagine nearly all of you can relate to this story: we make lists of what we want, and hope our loved ones follow it, but truthfully, the presents we really love are things we never would have thought to ask for.

However – and this is the rub – it’s a big risk to buy something unasked for. There’s always the chance that your gift will crash-and-burn; to give something that surprises and delights takes great thought, empathy, and a true understanding of the giftee, and most of us quickly retreat to the safety and ease of the list.

Gift-giving is a great example of the “uncanny valley” framework I’ve referenced with regards to Microsoft and Twitter. The “good” option is buying off the list; the “great” option is buying something even better; the “bad” option is getting it wrong, and you have to risk just that to go from good to great.

The Uncanny Valley of Gifts
The Uncanny Valley of Gifts

I also think gift-giving is a useful metaphor for thinking about the difference between design thinking and market research when it comes to the development of new products. “Marketing”, properly defined, is about a great deal more than just advertising. Rather, it’s about knowing and understanding your market, and developing products that fit that market. The traditional tools in this sort of work are what you might expect: surveys, interviews, focus groups, etc. After all, the best way to give the customer what they want is to, well, ask them what they want! Moreover, things like focus groups and survey results are really useful for winning arguments internally. If you want your vision of the product to win funding and support, there’s no greater weapon than a nicely presented chart showing that prospective customers demand such and such a feature.

This is the way the vast majority of businesses, both within tech and without, operate when it comes to new products. And it’s successful! Customers ask for X, the company makes it, and the customer buys it – if it comes in at the right price, of course. Because that’s the downside of developing based on characteristics and features that can be articulated by your customers: they can articulate those same characteristics and features to your competitors, and let you duke it out with all of them until the marginal profit of your product approaches zero.

Approaching a problem with a design thinking mindset, however, certainly takes into account what a customer says, but simply as one input among many. In this approach, observing the way people really live, developing a deep understanding of the real problems they have, and gaining an appreciation of the “hacks” they devise to overcome them can deliver an understanding of prospective customers’ needs that is more accurate than what any of those prospective customers could ever articulate on their own.

And then, from that understanding, an entirely new, highly differentiated product can be delivered that surprises and delights.2 From a business perspective, the emotion and attachment said product inspires breaks down price sensitivity and builds brand attachment, and inspires the sort of viral marketing that can’t be bought.

The brands that resonate, that people love – most famously Apple, of course, but there are other examples3 – are those that suprise and delight. In fact, those words are a central tenet at Apple, and one of the primary standards by which all products are measured. What few appreciate, though, is that when Steve Jobs bragged about not doing market research or not holding focus groups, he was not saying Apple did less than the competition; rather, they did so much more.

It is this lack of understanding and appreciation for the very hard work and deep thinking required to surprise and delight that leads to countless companies and Steve-Jobs-wannabes crashing-and-burning, even as they declare their fealty to design. What they don’t understand is that design is not just about looking good, or working well, or even being easy-to-use. The most fundamental part of design is truly understanding your customers at a deeper level than they even understand themselves. Moreover, to truly be design-centric is harder than being market-centric. Things like surveys and focus groups persist because, while the products that result may not inspire love, they don’t inspire hate – or worse, apathy – either.

It is wonderful to see so many new products that are beautiful and easy-to-use. But great designs are as rare as ever – just as rare as those gifts that occupy an outsized place in your memory relative to their monetary or symbolic worth simply because someone took the time and effort to truly understand you.

Merry Christmas to all my readers, and a special thanks to all of the Daily Update subscribers. You make this site possible. Check back in next week for my year in review (here is the 2013 version)


  1. I was living in the US at the time 

  2. This is where I have a hard time with those who argue for the complete abolishment of patents; I want to preserve this reward 

  3. P&G is one of my favorites; the development of the Swiffer mop is a great example of this process 

Podcast: Exponent Episode 029 – Drones

On the newest episode of Exponent, the podcast I co-host with James Allworth:

We discuss the problems with drones, how they could be used for terrorism, and how you balance upside and downside.

Links

  • Felix Salmon: Whiter Nanopublishing? – Medium
  • James Allworth: Thinking Twice About Drones – Stratechery (Members-only)
  • FBI: Man plotted to fly drone-like toy planes with bombs into school – CBS News
  • Warthox with Warpquad the fastest Quadrocopter in the Universe – YouTube
  • Mark Manson: Five Lessons from Five Years of Traveling the World – MarkManson.net

Listen to the episode here

Podcast Information: Feed | iTunes | SoundCloud | Twitter | Feedback

The State of Consumer Technology at the End of 2014

While the modern computing era in many respects began with the IBM System/360 mainframe and further expanded with the minicomputer, normal consumers didn’t start encountering computers until the personal computer. And, while mainframes are technically still around (while minicomputers are decidedly not), what is unique about the PC is that it is very much still a part of modern life.

In fact, one of the defining characteristics of the three major epochs of consumer computing – PC, Internet, and mobile – is that they have been largely complementary: we didn’t so much replace one form of computing for another insomuch as we added forms on top of each other.1 That is why, as I argued in Peak Google, many of the major tech companies of the last thirty years haven’t so much been disrupted as they have been eclipsed by new companies built during new epochs. All of the attention and relevance in tech especially is focused on emerging and growing companies, even as mature giants reap massive profits.

Every epoch has had four distinct arenas of competition that emerge in order:

  • The core technology
  • The operating system (i.e. the means by which the core technology is harnessed)
  • The killer use case for:
    • Work/Productivity
    • Communication

Certainly computers can be used for more than work/productivity or communication, but those two use cases are universal and lead to the biggest winners and most important companies.

Epoch One: The PC

The PC epoch began on August 12, 1981. That is the day the IBM Personal Computer was released with an Intel 8088 processor running Microsoft DOS 1.0. This open design was the core technology; the only proprietary IBM chip inside was the BIOS, which was soon reverse-engineered by Compaq who released the first “PC compatible” computer 17 months later.

The operating system for the PC has been owned by Microsoft from the beginning; the Mac has garnered a profitable share at times (including today), but Windows versus Mac wasn’t really a contest, because with DOS Microsoft had already won the game.

The killer application for work/productivity on the PC was the spreadsheet specifically, and front-office general-purpose apps broadly, including the word processor and presentation software. While it took much longer, Microsoft eventually came to dominate this space as well with the Office suite.

The killer communication application on the PC ended up being open as well: email. Still, even here the most dominant player, at least in the corporate space (which is what mattered), was Microsoft once again, with Exchange on Windows Server. For all you young folks that can’t understand why us old people looked at Microsoft for so long with a mix of reverence and fear, well, now you know: the company in the end owned nearly every component of the PC epoch, and for all their struggles to remain relevant, Microsoft has never struggled to be profitable.

Epoch Two: The Internet

The Internet epoch began 14 years after the PC epoch, nearly to the day, with the Netscape IPO on August 9, 1995. The core pieces of the Internet had been around for years, and the World Wide Web was developed by Tim Berners-Lee and formally announced in August 1991 (clearly August is an auspicious month), but it was the “Netscape Moment” that woke everyone up to the possibilities of the Internet.

Here the battle for the OS – also known as the browser – was much more fraught. Netscape jumped out to a huge lead, holding over 90 percent usage share, but Microsoft fought back by bundling Internet Explorer for free with Windows, and, truthfully, from Internet Explorer 3 on, by having a better product. Eventually it was Internet Explorer that had over 90 percent market share, and Microsoft felt they had won the Internet.

However, it ultimately turned out that the browser wasn’t what mattered. Instead, the Internet made information, which for so long had been a scarce resource, abundant. So abundant, in fact, that it seemed impossible to make sense of it all, at least until Google came along. Search was the killer work/productivity application on the Internet: now you could instantly find the answer to just about anything on Google, and the company rightly dominated the category.

The killer communications app took even longer to appear, but it solved a problem not dissimilar to Google: Facebook didn’t just let you communicate with people you knew, it came to understand how nearly every single person online was connected. And, as the number of people online continued to grow, so did Facebook. For all the misguided talk of Facebook being under threat, the reality is that its position as the default interconnect between every person on earth is as secure as ever.

Epoch Three: Mobile

I would like to choose Google’s acquisition of Android as the beginning of the mobile epoch, just because it happened in August (2005, in this case), but the date that matters is January 9, 2007, when Steve Jobs announced Apple’s iPhone. The core technology was the smartphone; while Nokia, Palm and Blackberry had been building precursors, it was the iPhone with its multitouch screen, unfettered Internet access, and (eventual) App Store that defined the category.

Unlike the previous two eras, there has not been a single winner when it comes to the OS. In contrast to the PC, Apple was first-to-market. More importantly, smartphone buyers and smartphone users are usually always the same person, which allows Apple to differentiate itself according to the user experience and thus retain the top slice of the market. Android, meanwhile, was not only the first credible alternative to iOS, but also free, making it the operating system of choice for desperate phone OEM’s everywhere, and over time, allowing the OS to gobble up the vast expanses of the market driven primarily by price.

Right now the operating system war is roughly at equilibrium; with the iPhone 6 it seems likely that Apple is stealing some share back from Android, particularly at the high end, but Android is simultaneously pushing down and out into the developing world, expanding both its share of the market and the market as a whole. What is more interesting is looking at who will emerge in the communications and work/productivity space.

The Mobile Work/Productivity Space

If the PC epoch was about being omnipotent – computers can do everything, better! – and the Internet epoch about being omniscient – with Google, you can know everything – mobile is about being omnipresent. By virtue of being, well, mobile, smartphones extend computing to every aspect of our daily lives. That is why the killer applications and dominant companies in the mobile work/productivity space will be defined by how they bridge the online and offline worlds.

Chief among these companies, at least in my opinion, is Uber: the long-term potential of the company is about being the physical network that connects everything. Their success, though, is by no means assured. Moreover, there are other interconnects, like Airbnb or Postmates or Instacart, which are targeting verticals instead of everything everywhere. These examples are all built on the “sharing” economy, the sheer logistics of which are only possible because of smartphones.

Other work/productivity applications may continue to emerge – cameras are very interesting here – but I suspect the dominant companies have already been started.

The Mobile Communications Space

I’ve already made my case for the winning communications application back in February (the day before Facebook acquired WhatsApp) in an article called Messaging: Mobile’s Killer App:

Still, it’s only recently that the killer app for this era, when the nodes of communication are smartphones, has become apparent, and it is messaging. While the home telephone enabled real-time communication, and the web passive communication, messaging enables constant communication. Conversations are never ending, and friends come and go at a pace dictated not by physicality, but rather by attention. And, given that we are all humans and crave human interaction and affection, we are more than happy to give massive amounts of attention to messaging, to those who matter most to us, and who are always there in our pockets and purses.

As I note in that article, messaging is compelling not just because it enables a new kind of communication, but also because it is a platform in and of itself. Already LINE and WeChat are leveraging that platform to push applications, particularly games, and making money on the back end. In the future, I expect both to be major channels for direct marketing between companies and consumers, and in fact WeChat has pushed even further in China, offering e-commerce, taxi services, and more all through their messaging app.

It seems likely that the messaging battle will result in multiple winners: LINE already owns Japan, Taiwan, and Thailand, and is competitive in Indonesia and (they claim) in Spain, while WeChat is dominant in China. WhatsApp has the largest share worldwide, but that product is the furthest from being a real platform and a real business.2 Messenger is clearly seeking to mimic LINE and WeChat, and is the likely winner in most Western countries.3

threeepochs

What’s Next

While the introduction of the iPhone seems like it was just yesterday (at least it does to me!), we are quickly approaching seven years – about the midway point of this epoch, if the PC and Internet are any indication.4 I sense, though, that we may be moving a bit more quickly: the work/productivity and communications applications have really come into focus this year, and while the battle to see what companies ride those applications to dominance will be interesting, it’s highly likely that the foundation is being laid for the core technology of the next epoch:

  • Wearables is a possibility, and it certainly seems that Apple is trying to accelerate the category with their ambitious Apple Watch rollout. However, no matter how good the Apple Watch is, I’m not sure it’s an epoch definer, especially if it cannot truly stand alone

  • Bitcoin is a definite possibility, particularly if there ends up being a “tick-tock” to epochs: device (PC), then protocol (Internet), device (smartphone), then protocol (Bitcoin). Blockstream, an attempt to create sidechains for non-monetary applications that run on top of Bitcoin, is particularly interesting in this regard5

  • Both of the mobile applications that I identified could be core technology for the next epoch: were Uber to become ubiquitous, could businesses be built on top of it? What would such an operating system look like? An out-there idea to be sure, but in the realm of possibility.

    More likely is that the messaging services become so dominant that they render the underlying mobile platform unimportant. This too would be similar to the effect of the Internet on the PC: the biggest reason the Mac was able to make a comeback from near death was because the Internet – and web apps – ran everywhere. It didn’t matter what browser6 or OS was on your actual PC. Similarly, if all essential apps and servers are routed through your messaging service, then the underlying OS – whether iOS or Android – is increasingly irrelevant. In fact, I strongly believe this is the future in China in particular, one more reason why Apple is investing so strongly in non-tangible qualities like fashion.

What seems clearer is that today’s giants will continue owning their various categories in the context of their various epochs, even as they fade to – or continue in – irrelevance.

  • Microsoft still sells a lot of Windows licenses, and businesses especially still rely on Office. Still, it’s striking how unimportant Microsoft’s defensive move into browsers ended up being, especially when you think about…

  • Google seems strong, but as I’ve written previously, there is a lot about the company that feels like Microsoft: just as Microsoft jumped into the next epoch at the OS level for defensive reasons, Google too jumped ahead, also at the OS level, and also for defensive reasons. “Free” figured prominently in both strategies, and in the long run, it’s worth considering the possibility that Google’s Android dominance will have as much long term value to the company as Microsoft’s dominance of browsers – i.e., not very much at all. Ultimately, I expect an increasing amount of Google’s energy to go towards taking away what Microsoft has left: Chromebooks versus Windows, and Google Apps versus Office

  • Facebook is in a unique position: while they were started as an Internet company, they were an exceptionally young one, and have clearly made a successful jump to mobile. Their position in mobile, though, while secure, is by no means dominant, and it’s interesting that they are in fact following the Microsoft/Google playbook: both the WhatsApp and Oculus acquisitions were about securing a stake in the OS for the next epoch

  • Apple, as always, is following the beat of their own vertically-aligned drummer. They have (usually) good-enough services that work only on their exceptional hardware, and an OS advantage that matters to some number of people. More important in mobile is their ecosystem advantage: Apple has the best customers, devices, and OS, and thus gets the best apps, even though Apple isn’t exactly a benevolent ecosystem manager (members-only). I expect the company’s mobile position to be secure – they’re not going anywhere – and if wearables is the next epoch they are the best positioned: personal is what Apple is best at, and that’s exactly what wearables are

  • Amazon’s most important role in these epochs is AWS, where they are locked in increasingly fierce competition with Microsoft and to a lesser extent Google for cloud dominance. It’s worth noting that Amazon is attacking this space from a very different direction: AWS is another low-margin product in a company built on low-margins, while Microsoft and Google have tons of cash from their high margin core but little experience competing on price

Do note, there are a lot of fascinating products and companies – Pinterest, Twitter, Instagram, even Xbox – that I have not covered: it’s not that they aren’t important, but they aren’t epochal (there’s a decent chance this is where Apple Watch ends up). And, of course, there is the whole enterprise world, itself undergoing real disruption (members-only) from software as a service and the explosion of mobile. What an industry!

I have previously written Strengths-Weaknesses-Opportunities-Threats analyses for these five companies for Daily Update subscribers.

If you would like to read these analyses and receive similar notes every day in your inbox, why not treat yourself to an early Christmas present and sign up for Stratechery Daily Updates?
And have a very Merry Christmas!


  1. There is much confusion about this, largely because mobile is taking an ever greater percentage of time. However, most of that is additive. PC usage has in fact remained mostly static 

  2. Thanks to Facebook, of course, Jan Koum and company don’t need to worry about actually making money and can continue taunting competitors. Needless to say, I’m less impressed than Koum 

  3. iMessage is a good product and a great differentiator, but the fact it’s (rightly) not cross-platform means it’s not a player here 

  4. By the way, it’s worth noting that the midpoint of the previous two epochs – 1987 and 2000 – saw major crashes. Cross your fingers 

  5. I am still very concerned (members-only) about 51% attacks, and yes, I know all of the (ultimately trust-based) arguments against it 

  6. Mostly 

Podcast: Exponent Episode 028 – Squirrel!

On the newest episode of Exponent, the podcast I co-host with James Allworth:

We discuss the recent App Store controversy and how a person – or company’s – greatest strength is also their greatest weakness. Plus a special 2nd recording about the Harvard business school professor and the Chinese restaurant.

Links

  • Cabel Sasser: Transmit iOS 1.1.1 [Updated] – Panic blog
  • Greg Gardner: Launcher Followup and Thoughts on the App Store Review System – Cromulent Labs
  • Ben Thompson: App Store Anguish, Old Apple’s Last Stand, Time for a Change? – Stratechery (members-only)
  • Ben Thompson: Why Doesn’t Apple Enable Sustainable Businesses on the App Store? – Stratechery
  • Ben Thompson: The Diminished iPad – Stratechery
  • Ben Thompson: Pleco: Building a Business, Not an App – Stratechery
  • Ben Thompson: Uber and Portland, Uber and India – Stratechery (members-only)
  • Ben Thompson: Best – Stratechery
  • Ben Thompson: What Steve Jobs Wouldn’t Have Done – Stratechery
  • Ben Edelman: Google’s Advertising Labeling in 2014 – BenEdelman.org
  • Ben Edelman: Facebook Leaks Usernames, User IDs, and Personal Details to Advertisers – BenEdelman.org
  • Who is Ben Edelman, Sheriff of the (Chinese Food) Internet? – Boston.com
  • Making Delicious Cocktails with America’s Best Bartender – GQ

Listen to the episode here

Podcast Information: Feed | iTunes | SoundCloud | Twitter | Feedback

Docker and the Integrated Open Source Company

It’s been a long time since an open source project has gotten as much buzz and attention as Docker. The easiest way to explain the concept is, well, to look at the logo of the eponymous1 company that created and manages the project:

docker

The reference in the logo is to shipping containers, one of the most important inventions of the 20th century. Actually, the word “invention” is not quite right: the idea of putting bulk goods into consistently-sized boxes goes back at least a few hundred years.2 What changed the world was the standardization of containers by a trucking magnate named Malcom McLean and Keith Tantlinger, his head engineer. Tantlinger developed much of the technology undergirding the intermodal container, especially its corner casting and Twistlock mechanism that allowed the containers to be stacked on ships, transported by trucks, and moved by crane. More importantly, Tantlinger convinced McLean to release the patented design for anyone to copy without license, knowing that the technology would only be valuable if it were deployed in every port and on every transport ship in the world. Tantlinger, to put it in software terms, open-sourced the design.

Shipping containers really are a perfect metaphor for what Docker is building: standardized containers for applications.

  • Just as the idea of a container wasn’t invented by Tantlinger, Docker is building on a concept that has been around for quite a while. Companies like Oracle, HP, and IBM have used containers for many years, and Google especially has a very similar implementation to Docker that they use for internal projects. Docker, though, by being open source and community-centric, offers the promise of standardization
  • It doesn’t matter what is inside of a shipping container; the container itself will fit on any ship, truck, or crane in the world. Similarly, it doesn’t matter what app (and associated files, frameworks, dependencies, etc.) is inside of a docker container; the container will run on any Linux distribution and, more importantly, just about every cloud provider including AWS, Azure, Google Cloud Platform, Rackspace, etc.
  • When you move abroad, you can literally have a container brought to your house, stick in your belongings, and then have the entire thing moved to a truck to a crane to a ship to your new country. Similarly, containers allow developers to build and test an application on their local machine and have confidence that the application will behave the exact same way when it is pushed out to a server. Because everything is self-contained, the developer does not need to worry about there being different frameworks, versions, and other dependencies in the various places the application might be run

The implications of this are far-reaching: not only do containers make it easier to manage the lifecycle of an application, they also (theoretically) commoditize cloud services through the age-old hope of “write once run anywhere.” More importantly, at least for now, docker containers offer the potential of being far more efficient than virtual machines. Relative to a container, using virtual machines is like using a car transport ship to move cargo: each unique entity on the ship is self-powered, which means a lot of wasted resources (those car engines aren’t very useful while crossing the ocean). Similarly, each virtual machine has to deal with the overhead of its own OS; containers, on the other hand, all share the same OS resulting in huge efficiency gains.3

In short, Docker is a really big deal from a technical perspective. What excites me, though, is that the company is also innovating when it comes to their business model.


The problem with monetizing open source is self-evident: if the software is freely available, what exactly is worth paying for? And, unlike media, you can’t exactly stick an advertisement next to some code!

For many years the default answer has been to “be like Red Hat.” Red Hat is the creator and maintainer of the Red Hat Enterprise Linux (RHEL) distribution, which, like all Linux distributions, is freely available.4 Red Hat, however, makes money by offering support, training, a certification program, etc. for enterprises looking to use their software. It is very much a traditional enterprise model – make money on support! – just minus the up-front license fees.

This sort of business is certainly still viable; Hortonworks is set to IPO with a similar model based on Hadoop, albeit at a much lower valuation than it received during its last VC round. That doesn’t surprise me: I don’t think this is a particularly great model from a business perspective.

To understand why it’s useful to think about there being three distinct parts of any company that is based on open source: the open source project itself, any value-added software built on top of that project, and the actual means of making money:

There are three parts of an open source business: the project itself, the value-added software on top of that project, and the means of monetization
There are three parts of an open source business: the project itself, the value-added software on top of that project, and the means of monetization

The problem with the “Red Hat” model is the complete separation of all three of these parts: Red Hat doesn’t control the core project (Linux), and their value-added software (RHEL) is free, leaving their money-making support program to stand alone. To the company’s credit they have pulled this model off, but I think a big reason is because utilizing Linux was so much more of a challenge back in the 90s.5 I highly doubt Red Hat could successfully build a similar business from scratch today.

The three parts of Red Hat's business are separate and more difficult for the company to control and monetize
The three parts of Red Hat’s business are separate and more difficult for the company to control and monetize

GitHub, the repository hosting service, is exploring what is to my mind a more compelling model. GitHub’s value-added software is a hosting service based on Git, an open-source project designed by Linux creator Linus Torvalds. Crucially, GitHub is seeking to monetize that hosting service directly, both through a SaaS model and through an on-premise enterprise offering6. This means that, in comparison to Red Hat, there is one less place to disintermediate GitHub: you can’t get their value-added software (for private projects – public is free) unless you’re willing to pay.

While GitHub does not control Git, their value-added software and means of monetization are unified, making the latter much easier and more sustainable
While GitHub does not control Git, their value-added software and means of monetization are unified, making the latter much easier and more sustainable

Docker takes the GitHub model a step further: the company controls everything from the open source project itself to the value-added software (DockerHub) built on top of that, and, just last week, announced a monetization model that is very similar to GitHub’s enterprise offering. Presuming Docker continues its present momentum and finds success with this enterprise offering, they have the potential to be a fully integrated open source software company: project, value-added software, and monetization all rolled into one.

Docker controls all the parts of their business: they are a fully integrated open source company.
Docker controls all the parts of their business: they are a fully integrated open source company.

This is exciting, and, to be honest, a little scary. What is exciting is that very few movements have had such a profound effect as open source software, and not just on the tech industry. Open source products are responsible for end user products like this blog; more importantly, open source technologies have enabled exponentially more startups to get off the ground with minimal investment, vastly accelerating the rate of innovation and iteration in tech.7 The ongoing challenge for any open source project, though, is funding, and Docker’s business model is a potentially sustainable solution not just for Docker but for future open source technologies.

That said, if Docker is successful, over the long run commercial incentives will steer the Docker open source project in a way that benefits Docker the company, which may not be what is best for the community broadly. That is what is scary about this: might open source in the long run be subtly corrupted by this business model? The makers of CoreOS, a stripped-down Linux distribution that is a perfect complement for Docker, argued that was the case last week:

We thought Docker would become a simple unit that we can all agree on. Unfortunately, a simple re-usable component is not how things are playing out. Docker now is building tools for launching cloud servers, systems for clustering, and a wide range of functions: building images, running images, uploading, downloading, and eventually even overlay networking, all compiled into one monolithic binary running primarily as root on your server. The standard container manifesto was removed. We should stop talking about Docker containers, and start talking about the Docker Platform. It is not becoming the simple composable building block we had envisioned.

This, I suppose, is the beauty of open source: if you disagree, fork, which is essentially what CoreOS did, launching their own “Rocket” container.8 It also shows that Docker’s business model – and any business model that contains open source – will never be completely defensible: there will always be a disintermediation point. I suspect, though, that Rocket will fail and Docker’s momentum will continue: the logic of there being one true container is inexorable, and Docker has already built up quite a bit of infrastructure and – just maybe – a business model to make it sustainable.


  1. For the grammar nerds, I subscribe to the notion that eponymous can be used in either direction  

  2. According to Wikipedia  

  3. Security is one of the biggest questions facing Docker: is it possible to guarantee that apps cannot interact or interfere with each other? Currently the conventional wisdom is that containers shouldn’t be used for multi-tenant applications, but that security is good enough for multiple applications from a single tenant 

  4. Technically, the source code is available, but any derivatives must strip-out all Red Hat trademarks 

  5. Fun fact: Red Hat was the first version of Linux I ever installed. It did not go well 

  6. BitBucket from Atlassian is similar; from a business model perspective the primary difference is that GitHub prices per repository while Atlassian prices per user 

  7. In fact, one could argue that open source is the number one argument against there being a bubble: there are so many startups not because there is an inordinate amount of money available, but because it is so damn cheap to get off the ground. Moreover, the standards for gaining meaningful funding are now way higher: because it is so much cheaper to build, test, and iterate on an idea, a startup needs traction before investors will write a check 

  8. It’s not precisely a fork; Rocket is new from the ground up but designed to do what Docker does and nothing more