Dropbox’s Acquisitions Fit Their Apple Strategy

Dropbox made another set of acquisitions today, picking up Loom and Hackpad. Loom is similar to Carousel, Dropbox’s new photo app, while Hackpad is a collaborative document tool. From Recode:

In addition to a massive hiring spurt and fundraising stockpile, Dropbox has been quietly acquiring startups that make productivity and media apps so their teams can work on similar products internally.

In just the last three months, Dropbox’s acquisitions have included photo app Loom, collaborative document tool Hackpad, corporate chat tool Zulip and social e-book reader Readmill. The first two were undisclosed until now; the latter two had previously leaked out.

As I wrote extensively in The Heart of Dropbox, I think Dropbox needs to focus more clearly on either business or consumer (and I now think they should choose consumer). I do think, though, that I could have done a better job in that article differentiating between enterprise type businesses versus small and medium-sized businesses; the latter are much more realistic targets for “the consumerization of IT (which I think is overstated, particularly in the case of enterprises).

More broadly, though, what Dropbox is doing is actually very much in the Apple model. Apple sells a quote-unquote “commodity” product that they differentiate with software; this differentiation lets them charge a premium.

Similarly, Dropbox is selling a commodity product: cloud storage. Apps like Carousel and these that they have acquired are software meant to differentiate that commodity, allowing Dropbox to charge a premium.

The strategy makes sense; the larger question is the degree to which consumers value non-tangible goods period.

Does Jeff Bezos Read Asymco?

Horace Dediu has an absolutely essential post on the taxonomy of innovation:

The definition of innovation is easy to find but it’s one thing to read the definition and another to understand its meaning. Rather than defining it again, I propose using a simple taxonomy of related activities that put it in context.

Novelty: Something new
Creation: Something new and valuable
Invention: Something new, having potential value through utility
Innovation: Something new and uniquely useful

There’s not too much more to say – I presume most of you already read the piece, and it’s one with which I completely agree.

What is interesting, though, is a little factoid I heard recently about Amazon: Amazon has well-established leadership principles that, by all accounts, permeate the culture. One of those principles is “Invent and Simplify.”

However, rumor has it that lots of senior managers have lately been using the term “Innovate and Simplify,” and, given the fact that one of Amazon’s many strengths is the unusual longevity of their senior leadership – no SVP has been there for less than seven years – it’s doubtful that’s an accident (The term is also showing up in recent job listings, although, to be fair, so is invent and simplify).

Anyhow, I’m sure the alleged Amazon change and Dediu’s article are unrelated in cause, but almost certainly aligned in thinking.

Stratechery.FM Episode 001 – Welcome to Stratechery.FM

Along with the relaunch of Stratechery, I am very excited to announce the launch of the official Stratechery podcast, Stratechery.FM1

      <p>Our topics on this first episode includes my new launch, why the movie industry resists disruption, Google Fiber, Dropbox, and what Wall Street values in tech companies.</p>

Check it out: Website | Feed | iTunes | Twitter


  1. Fans of Exponent, we couldn’t make it work at this time, and are putting it in hibernation; hopefully it will return soon though, so stay subscribed 

Welcome to Stratechery 2.0

A few weeks ago I wrote three pieces at Stratechery about the state of journalism in the age of the Internet.

The main takeaway of these pieces was that the Internet, with its wide reach and low costs, is fantastic for writers, but a very difficult environment for newspapers with their high fixed costs. It’s also great for readers, who can follow specific writers instead of broad-based publications focused on the lowest common denominator.

While these pieces stood on their own, the truth is the thinking behind them was not at all abstract: it is the foundation of the new Stratechery, launching today. Continue reading “Welcome to Stratechery 2.0”

Alibaba buys Autonavi

I plan on writing more fully about Alibaba in the coming weeks, especially as they approach their IPO, but this bit of news about them buying Autonavi strikes me as being particularly telling:

Ecommerce titan Alibaba took a 28 percent stake in Autonavi (NASDAQ:AMAP) nearly a year ago. And then in February this year the firm proposed a full buy-out of Autonavi for a premium of US$21 per share. Today Autonavi confirmed it has accepted the deal for that acquisition price, pending the approval of shareholders…The deal values Autonavi at $1.5 billion and will take the firm – owners of China’s top mobile maps app – private.

Alibaba dominated the PC era, but is in danger of being squeezed out in mobile by Tencent’s WeChat; Tencent is acquiring e-commerce companies who will be directly tied in to WeChat (and to the exclusion of Alibaba). Alibaba has tried to compete in messaging, producing their own app called Laiwang, but in a world dominated by network effects they’re getting crushed. This purchase seems to be a precursor to a very rationale response: go down the stack, and make their own flavor of Android.

Of course they need a phone to put it on. Perhaps the IPO proceeds will go towards a purchase of Xiaomi?

The Heart of Dropbox

Last Thursday, after waking up to the news of Dropbox’s most recent announcements,1 I couldn’t have been less impressed. To quote myself from a chat I had with a friend: “Dropbox is an unfocused mess.” But then I actually watched the event.

I’ve long been a believer in cloud storage; back in college I experimented with storing files on shared hosting (and accessing them via FTP!), and was a day one subscriber of Amazon S3. I couldn’t have been more excited when Dropbox was launched in 2008, and not only moved my personal files to it but also used it to build a syncing system for a computer-based teaching system I had developed.2 At business school I would conservatively say I was responsible for 50 new Dropbox customers, and I’ve had the 100GB plan ever since it was available. As a consumer, I’m a fan.

The entire premise of this blog, though, is to take off the consumer product-focused hat, and instead look at the larger strategic picture and business fundamentals. On the first point, I’ve long been and remain very bullish about cloud storage as a business. Forgive the stretched analogy, but in a lot of ways cloud storage is to the enterprise as messaging, the other emerging category I’ve followed with interest, is to consumers.
Continue reading “The Heart of Dropbox”


  1. I’m based in Taiwan, 15 hours ahead of San Francisco 

  2. Probably not the best idea, considering it was still in beta, but Dropbox, along with a bit of AppleScript, continues to do the job perfectly 

Microsoft Pursuing Original Content for Xbox

Another follow-up to my piece on TV, this time having to do with Microsoft. From Bloomberg:

Microsoft Corp. is going Hollywood with a cast including comedians Sarah Silverman and Seth Green, aspiring World Cup players and eerily human robots.

All are involved in shows that Microsoft’s new Xbox television studio plans to roll out globally starting in June. Helmed by former CBS Corp. honcho Nancy Tellem, who Microsoft hired 19 months ago to build a TV powerhouse from the ground up, the studio now has six series lined up — including a science-fiction thriller called “Humans” about humanoid robot workers — and more than a dozen projects in development.

Currently, there is no reason for someone interested in a TV add-on to purchase an Xbox; it’s simply too expensive relative to the competition. However, were Microsoft to have a hit show, then that could become a reason-to-buy. At least, I’m guessing that’s the justification, and no, I don’t think it will work. That price point is simply too high a barrier.

Then again, perhaps Microsoft has gotten the memo. From later in the article:

Unlike the critically-lauded titles Netflix chooses by number-crunching its subscribers’ favorite actors and genres, Tellem said Microsoft’s marching orders are to focus on its gamer audience, typically males between 18 to 34 years old.

This effort does make more sense as an attempt to differentiate from the PS4, which is fine as far as it goes. It’s far, far removed, though, from the Xbox’s original mission of owning all living rooms.

The Technology Behind Android TV

Here is an interesting follow-up to my piece yesterday about the various tech giants’ Black Box Strategy. From GigaOM, on The Technology Behind Android TV:

To understand Google’s new take on smart TVs, it’s worth considering how consumers experience apps on smart TVs and connected devices today. On most devices, app makers have autonomy (for the most part) over how their apps look, with the result being that Netflix’s app looks very different from YouTube’s, and the Hulu Plus app only bears some vague resemblance to the HBO Go app.

I’ve been told that Google’s new approach wants to do away with those differences by replacing these custom interfaces with standardized templates. Publishers wouldn’t need to come up with their own user interface, but instead would develop apps that provide data feeds to the Android TV platform…

But the biggest advantage is that it gives Google access to information about the content offered within each app. Google has long pushed to break open apps and make their content searchable. The company recently introduced in-app search for Android, giving consumers a way to find content from apps installed on their phone through mobile search, and this new app model would help to build smarter universal search for the TV as well.

It’s hard to read this as anything other than a confirmation of my assertion that Android TV primarily exists because Google needs it to exist. As the GigaOM article notes, it’s doubtful that content owners will be thrilled about this, just like they weren’t thrilled about Google’s first attempt at TV. I’m not sure how this turns out any differently.

Why the Web Still Matters

This post was originally posted on Matt Mullenweg’s blog

This week Twitter was abuzz with the most recent report from Flurry that showed people spending most of their time on mobile using apps, not the browser:

app-time-spent

Many were quick to once again declare “The Web is Dead,” but I’m not sure that conclusion makes sense, at least for publishing.

First off, Flurry’s numbers don’t account for webviews within mobile apps. On my site, Stratechery, 37% of my iOS traffic comes from webviews (Android doesn’t break out the difference), which on Flurry’s chart would fall mostly in the Twitter slice. More mass market sites likely take up some percentage of Facebook time, as well.

That said, it’s striking how little written content appears on Flurry’s chart; the only category that is primarily about written content is news, and even that includes video. And yet, pageviews on WordPress.com and Jetpack are up 27% year-over-year, new sites ranging from small blogs like Stratechery to huge sites like FiveThirtyEight continue to launch and grow, and multiple startups (and competitors!) continue to find writing something worth investing in.

So is the web dead or not?

I don’t think so, for a few reasons:

  • The total amount of time spent on a computing device (especially mobile), has and continues to grow significantly. This means that many of the activities on our phones, app or not, are additive to what we previously used a computer for. This makes sense: what makes mobile such a big deal is that instead of a computer being a destination device, it’s now a companion that goes with us everywhere. This is how you square the fact that apps seem to dominate usage even as writing on the web continues to grow. When the entire pie is huge and getting bigger, the total size of any particular slice grows as well, even if it becomes relatively thinner.

  • Although apps take up a huge percentage of total time, a significant percentage of app time is dominated by just two categories: games (32%) and social networks and messaging (28%). In fact, the more interesting juxtaposition raised by Flurry’s numbers is not apps versus web, but games and social versus everything else.YouTube and other entertainment apps form a solid percentage of what is left (8%), but the remainder is a mishmash of utilities, productivity, the aforementioned news, and, of course the web, which could be anything and everything.

  • The single most exciting development when it comes to writing on the web is the democratization of publishing. It it now trivial to start a blog, whether on WordPress.com or another provider, and that has led to an explosion of content. As I wrote on Stratechery in FiveThirtyEight and the End of Average:

    Most of what I read is the best there is to read on any given subject. The trash is few and far between, and the average equally rare. This, of course, is made possible by the Internet. No longer are my reading choices constrained by time and especially place.

    Why should I pick up the Wisconsin State Journal – or the Taipei Times – when I can read Nate Silver, Ezra Klein, Bill Simmons, and the myriad other links served up by Twitter? I, and everyone else interested in news, politics, or sports, can read the best with less effort – and cost – than it ever took to read the merely average just a few short years ago.

    While there is still a lot of work to be done on discovery (I mostly use Twitter, but admit the learning curve is steep), I already find the idea of being constrained to any one channel for reading to be laughably old-fashioned. And yet, that’s exactly what an app is: a single channel for one publisher’s content. Contrast this to the web, where any given piece is available instantly by simply clicking a link.

There is no question that apps are here to stay, and are a superior interaction model for some uses. But the web is like water: it fills in all the gaps between things like gaming and social with exactly what any one particular user wants. And while we all might have a use for Facebook – simply because everyone is there – we all have different things that interest us when it comes to reading.

That’s why very few of us devote all of our reading time to a single general interest newspaper these days, and that’s why we at WordPress.com have no intention of pushing anyone to any one particular platform or app. Instead our focus is on enabling and empowering individuals to create new content that is at home in the mobile browser, the WordPress.com app, Facebook or Twitter webviews, or any other channel that makes sense for the reader. Let the water flow to exactly where it’s needed! That’s the power of the web, and now that a computer is with us in so many more places, we need that flexibility more than ever.

Black Box Strategy

With the announcement of the Amazon Fire TV and the leak of the alleged Android TV, all of the major players have (or soon will have) a TV offering. There’s been a lot of talk about how similar the products are, but those similarities are for good reason; what is more interesting to me are the very different motivations.

Note: The specifics of this article are going to be US-centric

Why TV is So Attractive

As I’ve written multiple times, the scarcest resource for consumer tech companies, especially ad-supported ones, is user attention. There are only so many minutes in the day, and their consumption is zero-sum: a moment spent doing activity A is not spent doing activity B, and then that moment is gone.

Meanwhile, TV continues to monopolize a significant amount of that user attention. Although digital products have overtaken the amount of time spent on TV, primarily due to the accretive time spent on smartphones, the absolute time spent on TV has remained stubbornly persistent at about four-and-a-half hours per day per U.S. adult (source).

That four-and-a-half hours really is the gold at the end of the rainbow for tech companies: just over the next hill/technical hurdle, yet never actually attainable.

Why TV is So Persistent

The primary reason I haven’t written much about TV recently is that I really haven’t had much to add to my series from last year. Everything still applies:

  • The Cord-Cutting Fantasy discussed why unbundling cable is economically unworkable
  • Why TV Has Resisted Disruption was primarily about great content; it’s expensive to make and doesn’t have many substitutes
  • The Jobs TV Does identified the role TV plays in our lives; traditionally it has kept us informed, educated, given a live view of sporting events, delivered enlightenment and story-telling, and provided escapism

While the Internet has unbundled information and education, the final three remain, and they are proving much more of a challenge.

Bunches of Black Boxes

Most of the tech players are coalescing around the little black box strategy Apple pioneered with the Apple TV: an inexpensive add-on with most of the major streaming services built-in. Crucially, none of them live on HDMI1, the primary input on your TV that is usually owned by your cable box. The strategy seems to be centered on chipping away at the time spent on HDMI1, until you finally realize it’s really not worth however much you’re paying. It’s not a particularly inspiring strategy, but like I said, TV has resisted disruption for good reason. The exception to both points is Microsoft: their box (the Xbox One), while black, isn’t little by any means, and they are absolutely gunning for HDMI1.

What is interesting is that while the products (except for Xbox One) are increasingly homogenous, the motivations of the various companies making these little black boxes differ tremendously, and that may give a hint as to who will be successful, and who will simply fade away.

Apple TV

Apple has one of the most differentiated black box offerings: it’s the only one to include iTunes content, and it’s the only one with Airplay. While iTunes has long been a differentiator for Apple’s devices,1 I believe that over time it is Airplay that will be of increasing importance as a way of differentiating and thus selling more iPhones and iPads. This makes sense: while Apple differentiates primarily through software, they make their money through hardware.

To that end I expect a new Apple TV soon with a specific focus on improving the Airplay experience, perhaps by combining the Apple TV with an Airport to reduce Airplay lag, thus enabling more and better iDevice/TV gaming scenarios (with the additional benefit of increasing the Apple TV’s reason-to-buy). It’s a rather elegant solution if you think about it: most people’s Internet comes in through their cable line anyways, so it’s already in the correct physical location.

Amazon Fire TV

I know I don’t spend nearly enough on Amazon, which is a shame: they have a dominant strategy based on superior selection AND superior pricing, and everything they do is primarily focused on driving ease-of-purchase, primarily through Amazon Prime.

Fire TV fits right in: it’s another reason to be an Amazon Prime customer, which isn’t really about streaming video. Instead, the end result is you buying everything from Amazon without thinking twice. The decision to add gaming was a curious one though: on one hand, it’s more stuff to sell, and another reason-to-buy; on the other, it made the device more expensive, which reduces the addressable market. If the end-game is Prime, as I believe it is, then trying to get digital game sales seems shortsighted.

Android TV

Given that attention is the lifeblood of advertising, Google has more motivation to succeed in TV than just about anyone. As I noted when Google acquired Nest, there’s reason to believe that Google’s growth could start to flatten soon, and TV is an obvious place to reverse that trend, particularly with Google’s valuable YouTube asset.

Google’s problem, though, is that their business needs aren’t necessarily aligned with consumer needs: what would an Android TV offer that the other black boxes don’t? YouTube is already available everywhere, befitting its role as a horizontal service. Just as it would make no sense for a vertical company like Apple to share iTunes, it makes no sense for a horizontal company like Google to hoard YouTube. The Android TV, if it exists, seems to be primarily for Google’s benefit, not consumers, and I would expect sales numbers to reflect that. I’m a much bigger fan of the Chromecast, primarily because of its price, and again, sales numbers seem to agree with me.

Roku

The last of the black boxes is a bit of a misfit: Roku is a relatively tiny company for whom the black box is their raison d’être. Unsurprisingly, this means they have many consumer-friendly features like lower prices, innovative designs,2 and the ability to search for shows across services. However, it’s difficult to see how they compete effectively as a standalone company.

In fact, there is an obvious acquirer: Facebook. They are the one technology giant without a TV play, and, like Google, they are advertising based. TV watching is certainly a social activity: it’s thought of as a Twitter stronghold, although Facebook has challenged that assumption. I think the angle for Facebook, though, would be more on the data side: what you watch is likely incredibly valuable information, and better targeting is the most sustainable way to increase ad revenue. Facebook could buy Roku, sell the device at cost, and increase the richness of their profile information, even as they increase their optionality when it comes to the most attractive advertising medium of all.

Microsoft

Once again, Microsoft was early to a category; from day one the strategy for the Xbox has extended far beyond gaming to a dominant presence in the living room. Unfortunately, once again Microsoft erred in the details. The advantage of starting with a console is that there is a built-in market; for all of the little black boxes I discussed the various reasons-to-buy, which aren’t always clear, whereas the reason-to-buy an Xbox is obvious – you can play games on it. However, this reason-to-buy comes at a cost, quite literally. The Xbox One launched at $499, putting it far beyond the reach of non-gamers, and making it wildly uncompetitive with the little black boxes. There is also a cost when it comes to flexibility; Microsoft must focus first-and-foremost on gamers, whose needs are not necessarily aligned with normal consumers, and this is compounded by the long console cycles driven by the massive upfront development costs.

What is most worrisome for Microsoft is that this strategy duality has hurt them with gamers, too. The Xbox cost $100 dollars more at launch than the PS4 despite having slightly less power, primarily because of the built-in Kinect. While this does have a gaming function, the main reason it was included was to enable the Xbox to make a play for HDMI1. Microsoft has certainly made it much further down this road than any of the other players, but close doesn’t cut it; without DVR functionality and full programming guides, it’s simply not a viable competitor for the lowly cable box. This is a truly distressing outcome for Microsoft: they handicapped themselves in gaming in pursuit of their original goal, which they’re not going to realize. It’s another muddle.

I expect the Xbox One to have decent success as a console, due to Microsoft’s dominance of first-person shooters if nothing else, but after three generations it doesn’t seem any closer to fulfilling the original Xbox charter of winning the living room.

So Now What?

All that said, and despite all these new products, nothing substantial has changed on the content front; we have the system we have because, all our kvetching aside, it benefits most of the main players most of the time, including consumers. Whatever finally topples TV will win not because it delivers the same content better, but because it steals more and more user attention.

To that end, I actually ranked these companies in the order I like their chances, and I still give Apple the clear lead. Airplay remains very compelling both from a technical and business model perspective; Amazon has the business model, while it’s more difficult to see the long term upside for Google or Roku, and Microsoft is stuck in its niche.


  1. Seriously people: iTunes is not going to be on Android 

  2. I love the headphone jack in the remote