Concepts

Platforms

  • Messaging: Mobile’s Killer App

    Messaging is a completely new kind of social networking that is uniquely enabled by mobile.


  • Battle of the Box

    The battle between Dropbox and Box show the differences between selling to consumers and selling to enterprise.


  • Promotion in the App Store

    Two interesting articles last week, better together. First came TheInformation’s1 maiden piece about How Apple Gives Some Apps an Edge (subscription required): Being featured [in the App Store] can be a developer’s jackpot. Developers say that it could cost them between $100,000 and $300,000 in marketing to buy as many downloads as they receive from […]


  • The App Store Rainbow

    Postulate: The greatest differentiator for iOS is the quality of its apps. That’s the position taken by Benedict Evans in a must-read piece: If total Android engagement moves decisively above iOS, the fact that iOS will remain big will be beside the point – it will move from first to first-equal and then perhaps second […]


  • The Dropbox Opportunity

    Benedict Evans, in Glass, Home and solipsism, one of the most insightful posts I’ve read in some time: Your customers’ relationships with you are the only relationships you have as a business and you think a lot about them. But you’re one of a thousand things your customer thinks about in a week, and one […]


  • Why Doesn’t Apple Enable Sustainable Businesses on the App Store?

    This series of posts is about enabling sustainable businesses on the App Store. In Part 1, I discuss why Paper and other productivity apps may not be doing as well as you might think. Part 2 explores why casual games, in contrast, are a sustainable business, but not a differentiator for platforms (I added a […]


  • Additional Notes on Casual Games

    This series of posts is about enabling sustainable businesses on the App Store. In Part 1, I discuss why Paper and other productivity apps may not be doing as well as you might think. Part 2 explores why casual games, in contrast, are a sustainable business, but not a differentiator for platforms (I added a […]


  • Casual Gaming is a Sustainable Business, but Not a Platform Differentiator

    This series of posts is about enabling sustainable businesses on the App Store. In Part 1, I discuss why Paper and other productivity apps may not be doing as well as you might think. Part 2 explores why casual games, in contrast, are a sustainable business, but not a differentiator for platforms (I added a […]


  • Papering Over App Store Problems

    This series of posts is about enabling sustainable businesses on the App Store. In Part 1, I discuss why Paper and other productivity apps may not be doing as well as you might think. Part 2 explores why casual games, in contrast, are a sustainable business, but not a differentiator for platforms (I added a […]


  • The Android Detour

    Google is at its best when its product focus follows its business model; for too long Android was a detour.