Making Money
Business models are the surest way to understand a company’s motivations.
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For Apple, hitting middle age means a strategy primarily focused on monetizing its existing customers. It makes sense, but one wonders what happens next.
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Google is at its best when its product focus follows its business model; for too long Android was a detour.
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Why Doesn’t Apple Enable Sustainable Businesses on the App Store?
This series of posts is about enabling sustainable businesses on the App Store. In Part 1, I discuss why Paper and other productivity apps may not be doing as well as you might think. Part 2 explores why casual games, in contrast, are a sustainable business, but not a differentiator for platforms (I added a […]
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Additional Notes on Casual Games
This series of posts is about enabling sustainable businesses on the App Store. In Part 1, I discuss why Paper and other productivity apps may not be doing as well as you might think. Part 2 explores why casual games, in contrast, are a sustainable business, but not a differentiator for platforms (I added a […]
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Casual Gaming is a Sustainable Business, but Not a Platform Differentiator
This series of posts is about enabling sustainable businesses on the App Store. In Part 1, I discuss why Paper and other productivity apps may not be doing as well as you might think. Part 2 explores why casual games, in contrast, are a sustainable business, but not a differentiator for platforms (I added a […]
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Papering Over App Store Problems
This series of posts is about enabling sustainable businesses on the App Store. In Part 1, I discuss why Paper and other productivity apps may not be doing as well as you might think. Part 2 explores why casual games, in contrast, are a sustainable business, but not a differentiator for platforms (I added a […]
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The Cord-Cutting Fantasy
Predictably, television was one of the first topics Tim Cook was asked about at yesterday’s interview at AllThingsD. This followed the rumors of Yahoo acquiring Hulu, and Microsoft’s entertainment-centric Xbox One launch last week. It’s all about TV and the imminent age of cord-cutting. On this the blogosphere is certain. Except for one little problem: […]
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Yahoo, Tumblr, and the Signal-to-ads Cycle
Tumblr is worth far more to Yahoo than $1.1 billion, and worth far less as a standalone company. That makes this acquisition a win-win; Yahoo is buying three important parts of the signal-to-ads cycle, and Tumblr’s investors are getting a nice exit. There are three ways to improve advertising revenue: Sell more ads Sell more […]
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The Android Detour
Google is at its best when its product focus follows its business model; for too long Android was a detour.
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Adobe’s Subscription Model & Why Platform Owners Should Care
It’s difficult to overstate the significance of Adobe’s announcement that all of their products will be solely available through Creative Cloud. No longer can you buy packaged version of Photoshop, for example, that are yours forever. Instead you can subscribe to different individual apps or suites. What makes this so interesting is that while companies […]
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Observations on the App Annie Index
App Annie posted their quarterly app report this week, and there were three big-picture trends that jumped out at me. 1. Google Play is getting over the monetization hump, and it’s likely due to in-app purchase From the report: Over the past quarter, Google Play has achieved higher growth rates than the iOS App Store […]
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Value Chains
The Samsung Galaxy 4 reviews should be rolling in shortly. They will recount the screen, processor, camera, face detection tech — every speed and feed there is will be dissected, discussed, and scored. Said features will be compared, first to the recently released HTC One, and most certainly to the iPhone 5. And most of […]



