Nvidia is in the valley in terms of gaming, the data center, and the omniverse; if it makes it to future heights its margins will be well-earned.
An overview of Niantic’s new developer platform, and an interview with Niantic founder John Hanke about the company’s history and future
This year’s Google I/O built on last year’s focus in a way that lends credence to Google’s longer-term goals. Plus, Pixel hardware and the problem of design by regulation.
An Interview with Nvidia CEO Jensen Huang about the history of Nvidia, manufacturing intelligence, and how GPUs undergird Aggregation Theory.
Facebook is moving forward with the Android-derived VROS instead of the brand new AROS.
WWDC highlighted how Apple’s differentiation is based on integration; the company ought not risk that differentiation for exploitive App Store policies.
F8 was all about developers, and there is reason to believe that Facebook is serious about building a real platform, particularly on messaging.
Snap’s Partner Summits continue to provide compelling looks into what Snap is building today, and how it connects to the future.
A discussion with Google CEO Sundar Pichai about Google as answering machine, its deals with publishers, privacy, and productivity.
Google’s IO seemed boring, but taken in totality, revealed Google’s ambition to create a new reality. Plus Smart Canvas and the partnership between Wear OS and Samsung’s Tizen.