iOS App Store
-
WWDC highlighted how Apple’s differentiation is based on integration; the company ought not risk that differentiation for exploitive App Store policies.
-
There are all kinds of arguments to make about the App Store, and nearly all of them are good ones; that’s why the best solution can only come from Apple.
-
Apple’s new Podcast Subscription service is what the App Store should be: a great Apple experience competing for customers.
-
Assume that Apple is going to win versus Epic: what is a reasonable approach to the App Store that will gain more developer support?
-
The App Store is not one thing: it is installation, payments, and customer management; the further Apple gets from iOS, the worse its actions are for users and developers.
-
Apple’s case before the Supreme Court is about standing; Apple has a strong case. That, though, doesn’t mean the App Store isn’t a monopoly — and that Apple isn’t increasingly predicated on rent-seeking.
-
Apple Celebrates 5 Years of App Store With Free App Promotion
Macstories: Ahead of the App Store’s fifth anniversary on Wednesday, July 10, Apple has launched a new promotion that includes five “groundbreaking” iOS apps and five “landmark” iOS games; these apps will be available for free for a limited time to celebrate the first five years of App Store. Apple has posted an official page […]
-
Why Doesn’t Apple Enable Sustainable Businesses on the App Store?
This series of posts is about enabling sustainable businesses on the App Store. In Part 1, I discuss why Paper and other productivity apps may not be doing as well as you might think. Part 2 explores why casual games, in contrast, are a sustainable business, but not a differentiator for platforms (I added a […]
-
Additional Notes on Casual Games
This series of posts is about enabling sustainable businesses on the App Store. In Part 1, I discuss why Paper and other productivity apps may not be doing as well as you might think. Part 2 explores why casual games, in contrast, are a sustainable business, but not a differentiator for platforms (I added a […]
-
Casual Gaming is a Sustainable Business, but Not a Platform Differentiator
This series of posts is about enabling sustainable businesses on the App Store. In Part 1, I discuss why Paper and other productivity apps may not be doing as well as you might think. Part 2 explores why casual games, in contrast, are a sustainable business, but not a differentiator for platforms (I added a […]
-
Papering Over App Store Problems
This series of posts is about enabling sustainable businesses on the App Store. In Part 1, I discuss why Paper and other productivity apps may not be doing as well as you might think. Part 2 explores why casual games, in contrast, are a sustainable business, but not a differentiator for platforms (I added a […]
-
Change for Change’s Sake
iPhone OS was, but for copy-and-paste, a perfect OS (bear with me here – assume this is true). It handled every function the iPhone was expected to do in an incredibly elegant and polished way, and it’s not an accident that much of the core functionality has gone unchanged for six years. The tech press […]
-
Adobe’s Subscription Model & Why Platform Owners Should Care
It’s difficult to overstate the significance of Adobe’s announcement that all of their products will be solely available through Creative Cloud. No longer can you buy packaged version of Photoshop, for example, that are yours forever. Instead you can subscribe to different individual apps or suites. What makes this so interesting is that while companies […]



