Snapchat is on the verge of conquering the toughest messaging market in the world: the United States. The way they did it is by laddering-up.
Blendle Launches in the U.S., An Interview with Alexander Klöpping, Apple Pay Coming to Websites
A bit of follow-up on why the SE might not succeed in India, and then an exploration of Blendle, the new micropayments platform for news that launched yesterday, along with an interview with co-founder Alexander Klöpping. Plus, Apple Pay for websites.
Instagram’s Algorithmic Feed, Apple and the Cloud, Microsoft and Okta
Instagram is changing the feed, and even though users say they don’t like it it’s the right decision. Plus, why Snapchat may be a threat. Then, two pieces of news about Apple and the cloud, both good and bad. Plus, Microsoft is still competitive, and rightly so.
More on Bitcoin, Samsung and Designing Software, The Problem with Holacracy
More on Bitcoin and the fundamental problem with the project, plus my thoughts on the blocksize question. Then, Samsung still can’t nail software, and the problems with Holacracy.
Facebook Earnings, Five Facebook Facts, Additional Facebook Observations
Facebook earnings were once again impressive: they have a killer market, but the company continues to execute fantastically, particularly on the business side.
How Facebook Squashed Twitter
Twitter uncovered the most powerful format in mobile back in 2006: the feed. But, in 2009, Facebook went algorithmic while Twitter remained to hard to use. Now, it’s almost certainly too late.
Twitter 10,000, The Problem with Links, The Business of Expanded Tweets
News leaked yesterday about Twitter’s plans to allow expanded tweets, something that was seemingly confirmed by Jack Dorsey. This is a move that is only natural, but the business implications are perhaps deeper than people have considered.
CES 2016, Augmented vs Virtual Reality, The Resilience of Video Games
I continue to think that CES is getting more interesting, thanks to the maturation of the smartphone. Then, the differences between augmented and virtual reality, and how that explains the resilience of video games.
“Selling Feelings” Follow-up, Match.com’s IPO and Tinder, The Sean Rad Interview
Follow-up on my piece about Selling Feelings, and then an analysis of the Match.com IPO, and Tinder in particular. Plus, why I think Sean Rad is getting a bit of a bad rap for his disastrous interview.
Selling Feelings
Distribution being free may have ruined old business models, but it allows businesses to get much closer to their customers and make money by meeting needs.