Messaging
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Defining Information
In a follow-up to Zero Trust Information, exploring the four types of information and how their value changes with time.
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Zero Trust Information
Zero Trust Networking is security with Internet assumptions; there is tremendous value if we apply the same approach to information.
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A Framework for Regulating Competition on the Internet
Understanding the differences between platforms and Aggregators is critical when it comes to considering regulation.
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Child Sexual Abuse Material Online, The Problem With Community, Towards More Friction
A horrifying article on Child Sexual Abuse Material online is actually a sign that Facebook is doing the right thing, at least for now. Encrypting private communications, though, may make things worse.
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Chris Hughes Versus Facebook, Breaking Down Hughes Article, The Privacy Paradox
Breaking down the Chris Hughes article about breaking up Facebook: it’s better than you think. Plus, the fundamental paradox when it comes to arguments about regulating Facebook.
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Microsoft and Slack Follow-up, F8, Facebook versus Snapchat
How Microsoft Teams differs from Slack, then Facebook’s F8 keynote is nominally about privacy-focused social networking, but is in fact about competing with Snapchat (again!).
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The Snap Partner Summit, Snap’s Announcements, Vision Versus Execution
Snap’s announcements at its Partner Summit signaled a new strategy that makes a lot of sense. The company, though, needs to show that it can execute.
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Where Warren’s Wrong
Senator Warren’s proposal about how to regulate tech is wrong about history, the source of tech giant’s power, and the fundamental nature of technology itself. That doesn’t mean there aren’t real problems — and potential solutions — though.
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Facebook’s Privacy Cake
Mark Zuckerberg’s announcement of A Privacy-Focused Vision for Social Networking is not some dramatic pivot: it is a growth opportunity for Facebook and a challenge for regulators.
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Discord and Its Game Store, Fortnite and the Social Aspect of Gaming, Game Store Competition
Discord is the Slack of gaming; that is valuable, but has to be monetized indirectly. Plus, the social aspect of gaming, and how competition in PC gaming stores is good for everyone.
